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1. Sticky:Dev blog: Audio Customization Coming In Kronos! - in EVE Information Portal [original thread]
Don't worry about the naggers or malcontents; these changes to audio are great! Any future features/iteration will be nice, I'm sure, but I'm rather happy with what you've already presentedGÇöas are many others, I'm sure.
- by Dareth Meroul - at 2014.05.28 21:59:00
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2. Sticky:Dev blog: Audio Customization Coming In Kronos! - in EVE Information Portal [original thread]
2 Minor suggestions 1) To clarify the effects of choices for the inactive client settings, have the text read: Inactive Client Sounds (check to enable) Unless I've misunderstood. Then it would be "check to disable" instead, obviously. 2) Grou...
- by Dareth Meroul - at 2014.05.28 21:50:00
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3. current forum issues (eating posts, BB-Code parsing) - in EVE Forum Experiments [original thread]
To add another issue, usability-wise: 5. If you make the mistake and put an HTML tag in your post (or something that even looks like one) and try to preview or post it, you'll get an error that informs you that no HTML tags are allowed in forum...
- by Dareth Meroul - at 2011.11.27 08:03:00
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4. Sticky:New dev blog: Introducing Cerberus - in EVE Information Portal [original thread]
Peter Tjordenskiold wrote: 2) make the UI fast switchable, so that a pilot can use english to adapt his alliance, but can press a key to read a longer description in his language. This would be great for many pilots trying to interact with othe...
- by Dareth Meroul - at 2011.11.25 23:16:00
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5. Sticky:New dev blog: Re-inventing trails - in EVE Information Portal [original thread]
Crucis Cassiopeiae wrote: One question... is it possible to use this technique for some other effects in game??? so that strip miners and other "rays" don't look like 4 crossed planes... Agreed, and: yes please. PinkKnife wrote: Since tra...
- by Dareth Meroul - at 2011.11.25 22:35:00
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6. Sticky:New dev blog: Re-inventing trails - in EVE Information Portal [original thread]
I love the new trails. Playing on Singularity a bit, I'd have to say the new trails are nicer than the old ones; none of that trail breaking, or sharp bending that there used to be. Glad to see their return! One suggestion : When piloting someth...
- by Dareth Meroul - at 2011.11.25 22:33:00
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7. Sticky:New dev blog: Little improvements - Making the world a little better - in EVE General Discussion [original thread]
Cordo Draken wrote: Btw, Passive aggressive still comes off bad to your clients. You've misused (possibly misunderstood) Passive-aggressive. CCP Punkturis was giving feedback to Rixiu about checking before he posts and regarding his gene...
- by Dareth Meroul - at 2011.11.22 06:04:00
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8. Sticky:New dev blog: Introducting the EVE Launcher - in EVE Information Portal [original thread]
Taureau wrote: ORCACommander wrote: looks good but i don't want it. when i click the shortcut for my game i want to go into the game not into a cd autorun menu. EXACTLY! Focus your manpower on important tasks CCP! I can't really ...
- by Dareth Meroul - at 2011.11.12 10:34:00
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9. Sticky:New dev blog: Introducting the EVE Launcher - in EVE Information Portal [original thread]
No more cool 3D scene playing in the background of the launcher? It may be functionally irrelevant, but... I do love it so. It doesn't have to be full screen the way it is now, but it sure would be nice to have a living EVE background for a...
- by Dareth Meroul - at 2011.11.09 15:38:00
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10. ôCreate A Starshipö The Final Vote - in EVE Information Portal [original thread]
In light of the delays CCP is experiencing, and my own personal experience of just not being able to scrounge together enough time to even try to participate, it seems that doing this contest in the middle of the Christmas holiday season... was no...
- by Dareth Meroul - at 2010.12.28 03:35:00
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11. ôCreate A Starshipö The Final Vote - in EVE Information Portal [original thread]
Edited by: Dareth Meroul on 03/12/2010 02:36:12 Edited by: Dareth Meroul on 03/12/2010 02:34:15 I've got to say, using a Facebook "like" button to vote seems mighty odd to me too. Some other way would be better. Please!?! Even if thi...
- by Dareth Meroul - at 2010.12.03 02:29:00
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12. New Dev Blog: Evolving Procedures: GMÆs Petition Review Initiative - in EVE Information Portal [original thread]
Originally by: Catari Taga <--- unhappy customer Only time I asked to escalate a petition I was flat out refused btw. Although the CS is still the best thing about EVE, try to file a bug report if you are seriously masochist... Ah....
- by Dareth Meroul - at 2010.09.18 20:22:00
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13. New Dev Blog: Evolving Procedures: GMÆs Petition Review Initiative - in EVE Information Portal [original thread]
Originally by: Ban Doga Edited by: Ban Doga on 16/09/2010 20:24:11 You are somehow making the assumption that highly rated petitions are automatically correct. That a satisfied customer would not want his petition to be reviewed and th...
- by Dareth Meroul - at 2010.09.17 01:54:00
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14. New Dev Blog: Evolving Procedures: GMÆs Petition Review Initiative - in EVE Information Portal [original thread]
Edited by: Dareth Meroul on 16/09/2010 13:13:34 Originally by: Ban Doga Edited by: Ban Doga on 15/09/2010 09:54:51 Originally by: Dareth Meroul Edited by: Dareth Meroul on 15/09/2010 00:16:43 Originally by: Helic...
- by Dareth Meroul - at 2010.09.16 13:12:00
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15. New Dev Blog: Evolving Procedures: GMÆs Petition Review Initiative - in EVE Information Portal [original thread]
Originally by: Helicity Boson Quote: To give you some perspective, the team screened 561 petitions (~2% of total) which were submitted in April this year (which was incidentally the first full month reviewed as a part of this project...
- by Dareth Meroul - at 2010.09.15 00:14:00
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16. New Dev Blog: Evolving Procedures: GMÆs Petition Review Initiative - in EVE Information Portal [original thread]
Originally by: Daedalus II Edited by: Daedalus II on 14/09/2010 18:04:20 What I want to know is; why was there a rating to begin with if you didn't look at it util recently anyway? I don't think he's saying that they didn't use th...
- by Dareth Meroul - at 2010.09.15 00:08:00
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17. PLEA: Advanced Learning Skills (and other new skills) - in Skill Discussions [original thread]
*sigh* One thing I've noticed hasn't gotten much 'airtime' in the thread so far is the fact that for newer players (myself included) even 5 Million is an excruciatingly exhorbitant amount for a single skill - especially one that isn't very speci...
- by Dareth Meroul - at 2004.09.29 06:48:00
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18. PLEA: Advanced Learning Skills (and other new skills) - in Skill Discussions [original thread]
*sigh* One thing I've noticed hasn't gotten much 'airtime' in the thread so far is the fact that for newer players (myself included) even 5 Million is an excruciatingly exhorbitant amount for a single skill - especially one that isn't very speci...
- by Dareth Meroul - at 2004.09.29 06:48:00
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